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Shadow Warrior Steam Gift

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Westlake Interactive

Shadow Warrior is a first-person shooter video game developed by 3D Realms and released on May 13, 1997 by GT Interactive. Shadow Warrior was developed using Ken Silverman's Build engine and improved on 3D Realms' previous Build engine game, Duke Nukem 3D. Mark Adams ported Shadow Warrior to Mac OS in August 1997.[1] The game's improvements included introduction of true room-over-room situations, the use of 3D voxels instead of 2D sprites for weapons and usable inventory items, transparent water, climbable ladders, and assorted vehicles to drive (some armed with weapons). Although ultra-violent, the game emphasized tongue-in-cheek humor and contained some sexual themes (although less blatantly than in Duke Nukem 3D). A combination of Duke Nukem 3D and Shadow Warrior was

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Cechy produktu

Developer 3D Realms, General Arcade, Westlake Interactive
Genre Action, Adventure
Platforma Steam
Region Rest of the world (RoW) - custom
Język Chinese, English, French, German, Hungarian, Italian, Japanese, Polish, Portuguese - Brazil, Russian, Spanish

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Windows

OS: Windows XP / Vista / 7 / 8
Processor: 2.4 GHz Dual Core Processor or higher
Memory: 2 GB RAM
Graphics: ATI Radeon HD 3870/NVIDIA 8800 GT or better
DirectX: Version 9.0c
Storage: 15 GB available space
Additional Notes: An unabashed love of katanas is preferable.

Mac

OS: OS X 10.9
Processor: 2.4GHz Dual core processor.
Memory: 2 GB RAM
Graphics: GeForce 9600/130/Quadro FX 5600, Radeon HD 5870, or Intel HD 4000 with 512mb of dedicated memory.
Storage: 15 GB available space

Linux

Processor: 2.4GHz Dual core processor.
Memory: 2 GB RAM
Graphics: OpenGL 3.2+ supported cards, with 512mb of dedicated memory
Storage: 15 GB available space